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Old Jul 17, 2006, 07:40 AM // 07:40   #1
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Join Date: Jul 2006
Location: hell
Guild: Woot
Profession: P/W
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Cry Of Sadness-Mesmer-Domination-NRg cost 15-recharge- 1 sec-
Elite Skill.The caster loses 6-17 nrg and target foe is knockdoen for 3 seconds.

Hex Opeal-Monk-Protection-Nrg cost 15-Recharge time 25 secs-
Spell.Target other ally cannot cast any hexes for 5-15 seconds and ally is healed for 15-35 health for 5-15 seconds.

Death Language-Necromancer-Death-Nrg cost 25-Recahrge time 15 secs-
Elite Enchantment.For 15-23 secs,target foe deals 10 more damage and the attacks the caster receive is negated.With each sucessful negation,the caster loses 2 nrg.

Balthazar Balance-Warrior-Strength-Nrg Cost 10-Recharge time 15 secs-
Attack.Strike target foe for 15-25 damage and target foe attack skills are replaced with Balthazar Balance.

Sway Of The Gods-Assissian-Deadly Art-Nrg Cost 10-Recahrge time 15 secs-
Elite Skill.Shadow step to target foe location and deal 12-26 dmg for the next 10 seconds.

Urn Of Master Togo-Ritlist-Communing-Nrg Cost 25-Recharge time 60 secs-
Elite Skill.You hold Master Togo ashes.When dropped,u summon Master Togo which deals 19-31 dmg with each sucessful hit.This lasts for 15 seconds.

Golden Weather-Ranger-Wilderness-Nrg cost 5-recharge time 45 secs-Natural Ritual-
Create a Create a level 1-8 Spirit.For pets within its range,pets deal 12 more dmg with each attack and the master of each pets loses 3 energy.

Begging Grenth-Nerco-Blood-Nrg cost 15-Recharge time 25-Enchantment upkeep -1
Elite Enchantment.While the caster is under Begging Grenth,the caster's cast blood magic spells 10-60% faster.If a spell is interrupted while this enchantment is active,Begging Grenth Ends.

Kiss From The Clouds-Monk-Heal-Nrg cost 10-Recharge time 15 secs-
Elite Spell.Target ally is healed for 120 health and u lose half of the health of that target ally.

Leap Of The Mighty-Warrior-Swordman-6 adreline-Recharge time 15 secs-
Elite Attack.You lose all adreline and Strike target foe thrice which strike for 10 dmg each.

Signet Of Opeal-Monk-Divine-Nrg cost NIL-Recharge time 20-
Elite Signet.You lose all energy.Target ally is healed for 200 health and is unable to be to attack for 15 seconds.


All kind of replies are welcome.
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Old Jul 17, 2006, 07:49 AM // 07:49   #2
Desert Nomad
 
Join Date: Jan 2006
Location: Moon
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Quote:
Cry Of Sadness-Mesmer-Domination-NRg cost 15-recharge- 1 sec-
Elite Skill.The caster loses 6-17 nrg and target foe is knockdoen for 3 seconds.
More the points in Dom, more the energy you lose? Or is that supposed to be "Target"? Also, compare vs. Elementalist Gale. With this, a player could keep 3 persons pinned to the ground permanently, if they have means to maintain their energy. (Tho suppose there's no non-elite e-management skill that feeds that much, high energy elementalist could keep 3 players knocked out for atleast 10 seconds. Or a single player for 22+ seconds)

Quote:
Hex Opeal-Monk-Protection-Nrg cost 15-Recharge time 25 secs-
Spell.Target other ally cannot cast any hexes for 5-15 seconds and ally is healed for 15-35 health for 5-15 seconds.
What? Healed for 15-35 health per second for 5-15 seconds, you mean?

Quote:
Death Language-Necromancer-Death-Nrg cost 25-Recahrge time 15 secs-
Elite Enchantment.For 15-23 secs,target foe deals 10 more damage and the attacks the caster receive is negated.With each sucessful negation,the caster loses 2 nrg.
The hexed foe deals MORE DAMAGE? What if he changes target after being hexed, and turns to hit someone else, turning your hex an enchant? Kinda like overpowered ripoff of Mesmer Distortion.

Quote:
Balthazar Balance-Warrior-Strength-Nrg Cost 10-Recharge time 15 secs-
Attack.Strike target foe for 15-25 damage and target foe attack skills are replaced with Balthazar Balance.
Warrior Blackout? o_o So you'll have two warriors hitting eachother with "Balthazar's Balance", you hit him, he gets BB's over his skills, he hits you back, etc.

Quote:
Sway Of The Gods-Assissian-Deadly Art-Nrg Cost 10-Recahrge time 15 secs-
Elite Skill.Shadow step to target foe location and deal 12-26 dmg for the next 10 seconds.
Per second? On all nearby foes? Or attacks deal 12-26 damage more?

Quote:
Kiss From The Clouds-Monk-Heal-Nrg cost 10-Recharge time 15 secs-
Elite Spell.Target ally is healed for 120 health and u lose half of the health of that target ally.
Why'd anyone use this? Even "Heal Other" heals more, with same energy cost, and faster recharge. And the healer doesn't lose anything.

Quote:
Signet Of Opeal-Monk-Divine-Nrg cost NIL-Recharge time 20-
Elite Signet.You lose all energy.Target ally is healed for 200 health and is unable to be to attack for 15 seconds.
A lot of possibilities to use this for griefing...

Last edited by Kaguya; Jul 17, 2006 at 07:57 AM // 07:57..
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Old Jul 17, 2006, 09:00 AM // 09:00   #3
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Join Date: Jan 2006
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I agree with the above post and want to add something, Signet of opeal is way overpowered. If everyone on the team brought that and mantra of insciptions they wouldnt be able to get attacked, ever.
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Old Jul 20, 2006, 07:09 AM // 07:09   #4
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